Hi,
I got Problems with Curvature and Dirt using together with Displacement and Light Cache(GI).
I added a vray Curvature and/or Dirt for generating a mask to tweek the border of the geo in a Displacement Modifier.
When I render with Light cache I get following errors:
// Error: line 1: V-Ray : [OOCRenderThread::syncStream] 700: Stream sync failed //
// Error: line 1: V-Ray : [OOCRenderThread::syncStream] 700: Stream sync failed //
// Error: V-Ray : [MemoryManagerGpu::releaseUnmappedMemoryFromInstanc e] 700: Could not release device buffer //
When I render with Brute Force it works fine but it renders 4 times longer then LC
Anybody having the same issues? I saw that Chaosgroup changed some stuff on Curvature and Dirt in update 2.1. Looks like some Bug happend with that changes?
I use V-Ray 5 for Maya, update 2.1 (v5.20.01, revision 31103 from Nov 13 2021) with Maya 2020.4
I got a RTX 3090 with Nvidia 472.47 Studio Driver
I'll send the scene via email to the support.
Cheers
Tobias
I got Problems with Curvature and Dirt using together with Displacement and Light Cache(GI).
I added a vray Curvature and/or Dirt for generating a mask to tweek the border of the geo in a Displacement Modifier.
When I render with Light cache I get following errors:
// Error: line 1: V-Ray : [OOCRenderThread::syncStream] 700: Stream sync failed //
// Error: line 1: V-Ray : [OOCRenderThread::syncStream] 700: Stream sync failed //
// Error: V-Ray : [MemoryManagerGpu::releaseUnmappedMemoryFromInstanc e] 700: Could not release device buffer //
When I render with Brute Force it works fine but it renders 4 times longer then LC
Anybody having the same issues? I saw that Chaosgroup changed some stuff on Curvature and Dirt in update 2.1. Looks like some Bug happend with that changes?
I use V-Ray 5 for Maya, update 2.1 (v5.20.01, revision 31103 from Nov 13 2021) with Maya 2020.4
I got a RTX 3090 with Nvidia 472.47 Studio Driver
I'll send the scene via email to the support.
Cheers
Tobias
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