Hi, we think is a bug, perhaps we are wrong.
You can replicate it easily. Just import one vrscene to Maya, and animate position by simply press "s" in frame 1 and move the vrscene proxy you imported to another positoin on frame for example 10 and press "s" again.
Now no matter if you put the vrscene on a layer or not it always be rendered. We work with 3d people as vrscene, and we try to move them just a little bit to get motion blur for the 3d people. We work with lots of layers but if we do so, even the each 3d people is in different layers they are all rendered.
This is the reason we find out this issue. Hope is easy to fix this bug, as for our workflow is a must.
Thank you.
You can replicate it easily. Just import one vrscene to Maya, and animate position by simply press "s" in frame 1 and move the vrscene proxy you imported to another positoin on frame for example 10 and press "s" again.
Now no matter if you put the vrscene on a layer or not it always be rendered. We work with 3d people as vrscene, and we try to move them just a little bit to get motion blur for the 3d people. We work with lots of layers but if we do so, even the each 3d people is in different layers they are all rendered.
This is the reason we find out this issue. Hope is easy to fix this bug, as for our workflow is a must.
Thank you.
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