This is my first time using xGen, it renders great with Vray hair material but if I convert to a mesh the hair looks dull with no specular highlights, the conversion to mesh is a single sided polygon hair strands, I did apply a round corners to see if it would help but i didn't.
Maybe hair tubes?( it would be a very dense mesh)
This is for still images, not animation and having a mesh in the scene would be easier to deal with or to sell the asset.
I'm looking into a alembic file option too.
Has anyone ever tackled this?
Maybe hair tubes?( it would be a very dense mesh)
This is for still images, not animation and having a mesh in the scene would be easier to deal with or to sell the asset.
I'm looking into a alembic file option too.
Has anyone ever tackled this?
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