I am at somewhat of a loss with this one honestly and could use some insight. I am trying to convert materials in Maya to be imported into Max, so the obvious choice is the VRMat Converter. I click on the icon in the V-Ray toolbar. The dialogue box appears. It finds the shaders, I select them and click convert and receive the following script error:
# Error: file: C:/Program Files/Autodesk/Maya2022/vray/scripts/vrayVRmatConverter.mel line 162: NameError: file <maya console> line 1: name 'reload' is not defined #
I have tried creating a very simple shader using only 1 bitmap as well and I receive the same error.
I have tried this in Maya 2022 as well as 2023 with the same error resulting each time. Any help with this is greatly appreciated.
# Error: file: C:/Program Files/Autodesk/Maya2022/vray/scripts/vrayVRmatConverter.mel line 162: NameError: file <maya console> line 1: name 'reload' is not defined #
I have tried creating a very simple shader using only 1 bitmap as well and I receive the same error.
I have tried this in Maya 2022 as well as 2023 with the same error resulting each time. Any help with this is greatly appreciated.
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