Hello, I have this pipe rack geometry that was generated inside of Houdini and exported as a USD asset. When it is brought into Maya, either via MayaUSD or Bifrost, I get these very strange clipping artifacts when I try to render the whole asset. It's as if V-Ray is confused about depth sorting or something. When I hide the other components (supporting beams, pipe flanges) and render only the pipes, everything appears fine. The asset also renders normally with V-Ray for Houdini when I reference it back into Solaris.
I can upload the asset to a Chaos server if you guys provide a link.
I can upload the asset to a Chaos server if you guys provide a link.
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