Might be a long shot but is anyone successfully using the combination of Maya 2023.3, V-Ray 6, and VRayScatter over Deadline?
We are using the latest VRayScatter 4.619 release and everything works fine when rendering locally in Maya. However when we submit scenes to Deadline we get this error:
V-Ray error: Extra attributes file "C:\Program Files\Autodesk\Maya2023\plug-ins\vrayscatter\shaders\*_attributes.txt" was not found.
In fact, installing VRayScatter 4.619 causes every node on the farm to spit out this error, regardless of whether the scene contains any VRayScatter nodes or not. We've been using the plugin for several years now with different Maya, V-Ray, and Deadline versions and have never encountered this issue before. We are not doing anything different so it would be great to know if everything is peachy for other folks or if someone else has ran into this as well.
Thank you.
We are using the latest VRayScatter 4.619 release and everything works fine when rendering locally in Maya. However when we submit scenes to Deadline we get this error:
V-Ray error: Extra attributes file "C:\Program Files\Autodesk\Maya2023\plug-ins\vrayscatter\shaders\*_attributes.txt" was not found.
In fact, installing VRayScatter 4.619 causes every node on the farm to spit out this error, regardless of whether the scene contains any VRayScatter nodes or not. We've been using the plugin for several years now with different Maya, V-Ray, and Deadline versions and have never encountered this issue before. We are not doing anything different so it would be great to know if everything is peachy for other folks or if someone else has ran into this as well.
Thank you.
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