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Vray GPU opacity map issue with invisible objects

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  • Vray GPU opacity map issue with invisible objects

    I am getting a rendering issue with materials that have opacity maps applied. I am trying to render just a mirror reflection and when I turn off the primary visibility of the character the reflection in the mirror changes and shows the edges of the original geometry. This is on Vray 6.1 GPU, on maya 4.1

    I am having to show clothing change just on the mirror reflection so I cannot render the character visible as the character has to maintain their original outfit.
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  • #2
    There's barely any important information here Jling ,you have to send more details or upload a simple scene for testing.
    Last edited by damaggio; 23-08-2023, 08:09 AM.
    https://www.artstation.com/damaggio

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    • #3
      Doesn't seem to happen in a simple scene. Mind if you simplify the scene and send it to us so we can troubleshoot?
      Aleksandar Hadzhiev | chaos.com
      Chaos Support Representative | contact us

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      • #4
        Thanks everyone for the replies. I've been under a crunch time and have not had the chance to get back to this shot and piece it apart. I'll be doing so soon and will see if it still has this issue after I simplify things down.

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