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bumpToGloss not supporting UDIMs
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I rarely see production assets that are not relying on <UDIM> tiles these days. Is missing support for this a temporary limitation?Last edited by Dan Andersen; 24-11-2023, 05:28 AM.
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I only see the warning "Warning: VRayBump2Glossiness does not support textures with tags in the filename" if I manually add the <UDIM> Tag into the File Text Edit Field.
If I set the text edit field to File.1001.exr and then change the Tiling Mode to UDIM, Maya swaps out the the 1001 for <UDIM> however the warning about it no longer appears.
This is because Maya maintains two filename attributes, the original one and the one that the Tiling Mode sets.
I suppose Vray only checks the Main one which remains at File.1001.exr
All that being said, it is a serious limitation as was mentioned by Dan above, not having UDIM Tile support for this makes it rarely usable.
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