Hey...
happy new year to everyone...
I have a problem, because I use a lot of imported CAD-data where sometimes the normals of the polys show in the wrong direction. When I render it in maya or mentalray they worked fine, but with vray they are totally black. Now when I reverse them they also don't look right (sometimes they do, sometimes not). Is there a button in the materials or renderglobals that ignors the normals?
Thanks a lot,
Michael
happy new year to everyone...
I have a problem, because I use a lot of imported CAD-data where sometimes the normals of the polys show in the wrong direction. When I render it in maya or mentalray they worked fine, but with vray they are totally black. Now when I reverse them they also don't look right (sometimes they do, sometimes not). Is there a button in the materials or renderglobals that ignors the normals?
Thanks a lot,
Michael
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