I am trying to render Vray SUBD's on an object that has maya geometry cache. When I render in Vray the subDs are not generated. Is this a bug?
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Vray SubD's do not work on Geometry cached objects
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I only act like I know everything, Rogers.
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Not a problem. Our entire workflow is built around maya caches and subdivs. We specify the max subdivs per object group to be at 2 or 3. There is another issue with having more than 256 caches + many textures where there is a file handle problem, but Chaos came up with a workaround available in the nightly builds of v2.
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