Hi,
this is driving me crazy.
When I render locally with or with out DR, everything is fine. Now if I render on the farm, I get an image without the lights working. The object with VraylightMtl are visible and I can see the reflection.
The render farm render the image fine if I do it as a DR from my machine. This only is the case when rendering on the farm through our render manager (Smedge).
All the machine have the vray SP1.5 and Maya 2011.
Any clue about what is going on?
Another question, why doing a prepass for the Irradiance Map reduces flicker? What is different than rendering the IM during the final pass?
Thanks.
this is driving me crazy.
When I render locally with or with out DR, everything is fine. Now if I render on the farm, I get an image without the lights working. The object with VraylightMtl are visible and I can see the reflection.
The render farm render the image fine if I do it as a DR from my machine. This only is the case when rendering on the farm through our render manager (Smedge).
All the machine have the vray SP1.5 and Maya 2011.
Any clue about what is going on?
Another question, why doing a prepass for the Irradiance Map reduces flicker? What is different than rendering the IM during the final pass?
Thanks.
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