Not really a problem, but I find it annoying/curious...
When using the vray dirt texture in a renderPass (extraTex). The sampling required to get a smooth dirt pass is way higher than the rest of my scene. For that matter, using vrayDirt in any shader requires much higher sample settings... so much so, that I avoid using it. Any chance we might see improvements there?
Andrew
When using the vray dirt texture in a renderPass (extraTex). The sampling required to get a smooth dirt pass is way higher than the rest of my scene. For that matter, using vrayDirt in any shader requires much higher sample settings... so much so, that I avoid using it. Any chance we might see improvements there?
Andrew
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