Hello Gentlemen!
We have another issue with proxies over here. As described above if you take a sphere -> rename uvset map1 to "whatever" -> create a proxy -> you get a new object with uvSets "whatever" and an empty "map1"...this is sometimes confusing the renderer and you get wrong uv-mapping.
It would be very nice if this issue could be fixed soon, since we start a new project next week and i would not like to workaround that again for 10000 proxies
regards
Oli
We have another issue with proxies over here. As described above if you take a sphere -> rename uvset map1 to "whatever" -> create a proxy -> you get a new object with uvSets "whatever" and an empty "map1"...this is sometimes confusing the renderer and you get wrong uv-mapping.
It would be very nice if this issue could be fixed soon, since we start a new project next week and i would not like to workaround that again for 10000 proxies
regards
Oli
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