Having an issue where using an animated focal length for depth of field (keyframed in the render globals, not the camera) is producing strange results when rendered via standalone.
Basically we are getting intermittent frames where the whole frame is out of focus.
I tried baking the keyframes on every frame but had the same result.
Any ideas?
B
Basically we are getting intermittent frames where the whole frame is out of focus.
I tried baking the keyframes on every frame but had the same result.
Any ideas?
B
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