Hi there, from what I can tell the specify FOV option does not seem to work... or perhaps Im not understanding how to get it to work.
If I add a vray physical camera to my existing maya camera, check the Treat as VRay Physical Camera. Of course, as usual, the camera changes to the default phys cam FOV.
Then, change the Specify FOV drop down to "From Maya camera", and nothing changes. We are still at the new FOV and there isn't an easy way to get back to your old camera framing.
Am I using this improperly? Or is it just a bug. This feature seems pretty critical for any tracked cameras or cameras with animating FOV.
thanks
B
If I add a vray physical camera to my existing maya camera, check the Treat as VRay Physical Camera. Of course, as usual, the camera changes to the default phys cam FOV.
Then, change the Specify FOV drop down to "From Maya camera", and nothing changes. We are still at the new FOV and there isn't an easy way to get back to your old camera framing.
Am I using this improperly? Or is it just a bug. This feature seems pretty critical for any tracked cameras or cameras with animating FOV.
thanks
B
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