Linux Fedora, Maya 2011:
When using a multi matte on a transparent object (Refraction: Affect Channels-->All Channels) and turning off primary visibility on an object behind, the multi matte also deletes that information.
Any way to get around ?
Primary visibility off but keeping the object behind the transparency in the multi matte ?
thx
When using a multi matte on a transparent object (Refraction: Affect Channels-->All Channels) and turning off primary visibility on an object behind, the multi matte also deletes that information.
Any way to get around ?
Primary visibility off but keeping the object behind the transparency in the multi matte ?
thx
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