Hi,
just tried to render a small nuke done with fluids.
render with maya software:
render with vray:
sorry for the low quality, but the point is that vray interprets the shading somehow different, that you actually can't see very well the fire inside the smoke.
I added the Vray Shade Fluid Quality attribute, but that doesn't give me any additional control for the overall look.
Are there any special shader attributes considered for this ?
What do you suggest and how to deal with Maya fluids inside Vray ?
thx a lot
just tried to render a small nuke done with fluids.
render with maya software:
render with vray:
sorry for the low quality, but the point is that vray interprets the shading somehow different, that you actually can't see very well the fire inside the smoke.
I added the Vray Shade Fluid Quality attribute, but that doesn't give me any additional control for the overall look.
Are there any special shader attributes considered for this ?
What do you suggest and how to deal with Maya fluids inside Vray ?
thx a lot
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