Hello,
I am trying to bake multiple objects in VRAY 2.0 for Maya. I have seen the previous posts that this is not supported but wasn't sure if this was supported now. I have to go from Maya into our realtime sf. I need to be able to consolidate many obj into 1 uv map... Is there a way to do this now?
I am trying to use the script from Bazooka I found on this forum but it doesn't seem to work? It generates errors and no file is created in the temp directory?
Is ther an update to this or does anybody have a good work around or sollution?
Thanks
Also, I'm runnin Maya 2011 on Win 7 64
I am trying to bake multiple objects in VRAY 2.0 for Maya. I have seen the previous posts that this is not supported but wasn't sure if this was supported now. I have to go from Maya into our realtime sf. I need to be able to consolidate many obj into 1 uv map... Is there a way to do this now?
I am trying to use the script from Bazooka I found on this forum but it doesn't seem to work? It generates errors and no file is created in the temp directory?
Is ther an update to this or does anybody have a good work around or sollution?
Thanks
Also, I'm runnin Maya 2011 on Win 7 64
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