Hi I discovered, that if I scale my camera with a physical camera attribute, the light captured by the camera changes.
I would expect the scale of the camera not to change anything in the rendered image.
All the scale of the camera, should only change the size of the icon for better selection.
it is a bit like when you scale a vray rect light, the value of the light goes crazy (or used to?).
is there a reason for that? if not could this be fixed?
Thanks.
Yannick
I would expect the scale of the camera not to change anything in the rendered image.
All the scale of the camera, should only change the size of the icon for better selection.
it is a bit like when you scale a vray rect light, the value of the light goes crazy (or used to?).
is there a reason for that? if not could this be fixed?
Thanks.
Yannick
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