Hi there,
when I drag a black/white mask texture map into the blend amount, it looks like it reads the value different.
Example:
I drag the image file into the bump slot, with a value of 1 I get a thick and rich bump.
I use the same map in the blend amount, and it get's thin and looses the thickness.
Is there any known issue going on ?
still on 1.5SP1, 2011-02-28
thx a lot
when I drag a black/white mask texture map into the blend amount, it looks like it reads the value different.
Example:
I drag the image file into the bump slot, with a value of 1 I get a thick and rich bump.
I use the same map in the blend amount, and it get's thin and looses the thickness.
Is there any known issue going on ?
still on 1.5SP1, 2011-02-28
thx a lot
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