Hi everyone,
A quick question: Can Vray render 'true' orthographic views with Maya? I can render top/front/side cameras but can't expose the image properly without assigning a Vray camera attribute (which is not capable of orthographic renders-am I wrong?) I know there's a faux workaround of moving the camera a few kilometres away and having a tiny FOV. Any tips would be great.
Cheers
A quick question: Can Vray render 'true' orthographic views with Maya? I can render top/front/side cameras but can't expose the image properly without assigning a Vray camera attribute (which is not capable of orthographic renders-am I wrong?) I know there's a faux workaround of moving the camera a few kilometres away and having a tiny FOV. Any tips would be great.
Cheers
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