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Rendering Orthographic Views

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  • Rendering Orthographic Views

    Hi everyone,

    A quick question: Can Vray render 'true' orthographic views with Maya? I can render top/front/side cameras but can't expose the image properly without assigning a Vray camera attribute (which is not capable of orthographic renders-am I wrong?) I know there's a faux workaround of moving the camera a few kilometres away and having a tiny FOV. Any tips would be great.

    Cheers

  • #2
    You can choose orthogonal camera type from VRay Settings/VRay tab/Camera
    V-Ray/PhoenixFD for Maya developer

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    • #3
      Thanks Ivaylo!!!

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