What are the best strategies for keeping ram usage down when using multiple 8k textures when rendering with vray ? It seems like tiles exr's actually take up more memory than non tiles ones and using 8 or so 8k exr textures makes the render engine want about 11 gigs of ram. Does anyone have any tips ? Our render nodes only have 6 gigs of ram each. Also, mental ray seems to require less ram for the same test scene.
What is the best way to test if tiles exr's are working ? We are using the utility that came with vray generate them.
What is the best way to test if tiles exr's are working ? We are using the utility that came with vray generate them.
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