Oh dear..
RoundCorners works perfectly for component rendering in tests on an engineering pre-vis (one of the reasons I won the contract).
The fidelity of the sourced originals means there's no way I can keep all the components in memory.. tadaaaa, VRayProxy to the rescue.
RoundCorners doesn't work on VRMeshes
eeeks! .. or please tell me I'm missing something!
RoundCorners works perfectly for component rendering in tests on an engineering pre-vis (one of the reasons I won the contract).
The fidelity of the sourced originals means there's no way I can keep all the components in memory.. tadaaaa, VRayProxy to the rescue.
RoundCorners doesn't work on VRMeshes
eeeks! .. or please tell me I'm missing something!
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