I've set up these scenes that have massive amounts of geometry with vray proxy nodes with LOD turned off parented to low-rez poly's with all primary visibility, reflection, refraction, etc. turned off in the attribute spreadsheet. Vray proxy geo is doesn't snow in viewport and lo-rez geo doesn't show in renders...except AO.
The lo-rez geo doesn't render, but is calculated in the AO proximity shading.
Suggestions beyond a pre-render script that hides all lo-rez geo?
Thank you,
-ctj
The lo-rez geo doesn't render, but is calculated in the AO proximity shading.
Suggestions beyond a pre-render script that hides all lo-rez geo?
Thank you,
-ctj
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