Hello everyone,
I'm having trouble with vrmeshes.
I have converted my OBJ (with UVs) (million of polys) with the ply2vrmesh converter, so I have a Vrmesh ready to render.
The problem is : when I import it into my scene to start shading it, my maps are not taken in account.
I don't understand, Do I have to shade the object before I convert it to VRmesh ? Or Am I doing something wrong ?
I tried several parameters in my vraymesh Mtl (Use proxy shaders etc...) but I could'nt get it to work.
thank you in advance.
I'm having trouble with vrmeshes.
I have converted my OBJ (with UVs) (million of polys) with the ply2vrmesh converter, so I have a Vrmesh ready to render.
The problem is : when I import it into my scene to start shading it, my maps are not taken in account.
I don't understand, Do I have to shade the object before I convert it to VRmesh ? Or Am I doing something wrong ?
I tried several parameters in my vraymesh Mtl (Use proxy shaders etc...) but I could'nt get it to work.
thank you in advance.
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