I've been running into a problem where if I delete a light in a scene and then click save, maya bombs out instantly. I've had this on a couple of scenes now and it seems to be involved with render layers from what I can tell.
If I switch to the 2.20.01 release build I don't have this problem. I need to use the 2.25.01 branch for this job because of the curl attr on vrayFur. Its not a show stopper as I can just hide the lights, but it'd be nice to figure out whats causing it.
cheers
Martin
EDIT: Should have said, running Fedora 12
Below is the maya.crash report that is generated.
If I switch to the 2.20.01 release build I don't have this problem. I need to use the 2.25.01 branch for this job because of the curl attr on vrayFur. Its not a show stopper as I can just hide the lights, but it'd be nice to figure out whats causing it.
cheers
Martin
EDIT: Should have said, running Fedora 12
Below is the maya.crash report that is generated.
Code:
//==================================================== //last tool: renderWindowSelectContextItem //==================================================== //panel with focus: modelPanel4 //visible panels: // modelPanel4 //==================================================== /lib64/libc.so.6() [0x316de32870] TreferenceEdit::type() TreferenceEditDataBase::addEdit(TreferenceEditCollection*, TreferenceEdit*) TunloadReference::addConnectAttrOrRelationshipEdit(Tplug*, Tplug*, bool, TsceneFile*, TreferenceEditDataBase*, bool) TmayaAccessor::writeNodeConnections(TdependNode*, unsigned int) TmayaAccessor::writeConnections(unsigned int) TmayaAccessor::writeGraphs() TmayaAccessor::writer(TsceneFile&) TglobalTranslator::writeFile(TsceneFile&) TsceneFile::save(bool) TsceneFile::save(bool) Tscene::saveScene(bool) Tscene::doSave(bool) TsceneOperator::saveScene(Tstring&, TsceneFile*, bool, bool) TfileCmd::handleFileSaveFlag(TargDatabase&, TsceneFile*) TfileCmd::handleFlags(TargDatabase&, Tstring const&) TfileCmd::doCommand(TargList&) TpythonInterpreter::dispatchMayaCommand(TmetaCommand&, _object*, _object*) PyEval_EvalFrameEx PyEval_EvalCodeEx PyEval_EvalFrameEx PyEval_EvalCodeEx PyEval_EvalFrameEx PyEval_EvalCodeEx PyEval_EvalCode TpythonInterpreter::executeCommand(Tstring const&, bool, bool, TinterpreterResult*) TpythonCmd::doCommand(TargList&) Mel_Command_Dispatch(SphNode*) node_exec fc_ifelse //==================================================== //Memory usage: // 2147.484 Mb Free Memory // 1073.734 Mb Free Swap // 169.058 Mb Heap // 0.135 Mb arguments // 49.219 Mb MEL // 0.005 Mb POLY_DRAW_CACHE_DATA // 7.941 Mb Pixel Map // 0.664 Mb Data Blocks // 0.125 Mb Transforms // 0.062 Mb Arrays //====================================================
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