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  • Camera - 2d Pan/Zoom

    Hey,

    The problem is with the maya camera when "Pan Zoom Enabled" is checked. Vray doesnt seem to take this into account and renders the camera as normal.

    anyone else find that?,

    patrick

  • #2
    Yes, it's not supported yet.
    V-Ray/PhoenixFD for Maya developer

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    • #3
      in "Film Back" is pre scale and film translate supported?

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      • #4
        Originally posted by patrickrowan View Post
        in "Film Back" is pre scale and film translate supported?
        yes they are. I use them quite a lot. Just be careful when using RT, if you change a parameter in the physical camera (if you use it), the camera will ignore it. Only with RT. It also goes back to use it when you relaunch RT.
        Portfolio: http://www.cgifocus.co.uk

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        • #5
          The pre/post scale is working properly but the film translate seems to be off somewhat.

          I've set 'Film Translate' to -6.30 which in the viewport looks like it should line up at the side of the frame, but when rendered it doesn't.

          Is anyone else having this problem?

          Click image for larger version

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          Click image for larger version

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          Last edited by MartinB; 24-04-2012, 07:09 AM.

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          • #6
            Originally posted by MartinB View Post
            The pre/post scale is working properly but the film translate seems to be off somewhat.

            I've set 'Film Translate' to -6.30 which in the viewport looks like it should line up at the side of the frame, but when rendered it doesn't.

            Is anyone else having this problem?

            [ATTACH=CONFIG]9713[/ATTACH]

            [ATTACH=CONFIG]9712[/ATTACH]
            the problem is that your are previewing using the Resolution gate. When using the resolution gate the camera overscan get set at 1.3 which Vray ignores. So that why your render looks different (as it has an overscan of 1).
            Portfolio: http://www.cgifocus.co.uk

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            • #7
              Ah nice one Yannick! T'is all making sense now

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              • #8
                Originally posted by Yannick View Post
                yes they are. I use them quite a lot. Just be careful when using RT, if you change a parameter in the physical camera (if you use it), the camera will ignore it. Only with RT. It also goes back to use it when you relaunch RT.
                Hi,

                Have you reported this problem before?
                Do you have the exact/detailed steps to reproduce?

                Looking at our issues tracker, I cannot see any records for such bugs, so I'll be happy if you report them.

                /Teodor
                V-Ray developer

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                • #9
                  Originally posted by t.petrov View Post
                  Hi,

                  Have you reported this problem before?
                  Do you have the exact/detailed steps to reproduce?

                  Looking at our issues tracker, I cannot see any records for such bugs, so I'll be happy if you report them.

                  /Teodor
                  Hi Teodor,
                  I think it was mentioned on the forum, some time ago.

                  To reproduce, set a camera with a physical camera attribute, change the prescale or/and the film translate.
                  Render it, all fine. RT it, should be still the same image, but if you change a parameter in the physical camera like the ISO for example, the image (in RT) will change and the camera prescale and/or film translate gets ignored, shifting the image.

                  Cheers,
                  Yannick
                  Portfolio: http://www.cgifocus.co.uk

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                  • #10
                    Understood, thank you for reporting this.
                    We've logged it in our bug tracker, so it won't be forgotten.

                    /Teodor
                    V-Ray developer

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