projectionAlphaBug_002.ma.zip
Hi,
I am trying to use a maya projection node's outTransparency. When I render in Maya renderer I get the expected result but when I render with vray I see the the outTransparency is not correct - it's just a copy of the outAlpha.
This is a major problem for us since it prohibits the use of layered texture projections using transparency which we need for a job currently in progress. Is this an issue you are aware of and can it be fixed quickly?
Thanks,
Philip
Please see attached maya file.
Example renders:
Maya render:
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Vray render:
Hi,
I am trying to use a maya projection node's outTransparency. When I render in Maya renderer I get the expected result but when I render with vray I see the the outTransparency is not correct - it's just a copy of the outAlpha.
This is a major problem for us since it prohibits the use of layered texture projections using transparency which we need for a job currently in progress. Is this an issue you are aware of and can it be fixed quickly?
Thanks,
Philip
Please see attached maya file.
Example renders:
Maya render:
Vray render:
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