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  • Fluid boundig box

    Heya,

    I´m rendering some clouds with VRay for an actuall project.

    So I have created some nice looking cloud containers with Maya fluids.
    Each container renders pretty quick and has no render errors (I´ve added the VRay settings for each container rendertype: phoenixFD; step size 0.1; max steps 1000-10000 depending on how big the fluid container is)

    So if I render the containers wihtou and overlapping or intersection, everything is fine....

    But by the time I intersect them one of the containers gets cut of by the other, so I only see on fluid and not both of them.

    This means, any time they overlap, only the front fluid is visible in rendering and the whole bounding box of the container is cutting out the fluids behind .-(

    The scene contains only one directional light and GI is not used for know.

    Any chance to fix this problem soon, or a sollution for my problem would be nice.

    thanks in advance Paul
    VFX Supervisor @ www.parasol-island.com personal website www.dryzen.com latest reel http://vimeo.com/23603917

  • #2
    For the moment, it might work if you get the beta of PhoenixFD; when Phoenix is installed, V-Ray for Maya will automatically use its shaders for Maya fluids, and they can handle intersecting gizmos properly.

    We are also working to implement this for the regular environment fog (which is used internally when Phoenix FD is not present).

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      I have a pretty old version installed, so maybe updating to a new version would help.

      but... May 30, 2012 2.00.00 Download 64bit Access expires: 30 Jun 2012

      It would be nice if the beta acces for Parasol Island could be reactivated.

      thanks in advance.

      Paul
      VFX Supervisor @ www.parasol-island.com personal website www.dryzen.com latest reel http://vimeo.com/23603917

      Comment


      • #4
        You can email us to vraymaya@chaosgroup.com to have that extended.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Done. Now it is working!

          Really cool!!!

          Any tipps on how to speed up the fluids during rendering?
          VFX Supervisor @ www.parasol-island.com personal website www.dryzen.com latest reel http://vimeo.com/23603917

          Comment


          • #6
            Forget the speed thing, 10-12 mins on HD is more than fast enough for me

            Really really nice how you can now work with Maya Fluids and VRay!

            Big thanks!

            Paul
            VFX Supervisor @ www.parasol-island.com personal website www.dryzen.com latest reel http://vimeo.com/23603917

            Comment


            • #7
              You can try Phoenix FD for faster rendering. When installed, it replaces the default environment fog shader.
              V-Ray/PhoenixFD for Maya developer

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