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Bug : vrayobjectproperties + skylight portal = artefact

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  • Bug : vrayobjectproperties + skylight portal = artefact

    Hi,
    I am in a production, i found a bug and i don't found a workaround. So, i don't know if it is difficult to fix this quickly or not.
    Create a scene with a VrayRecLight, a sky, physicalCam


    Render :


    Now, add all objects (but not the middle sphere) into a vrayobjectproperties to separate the render.
    Add this setting :



    Render :




    If i disable the skylight portal into the Vray light, all is fine, but my lighting is false....

    Is it a bug ?

    If i understand, the vrayobjectproperties show the environment, and the vraylight do the lighting with the sky, and the sky is the environment. So, we have a loop here...?
    I think the fix is to do not show the environment created by all skylight portal on all matte surface (created by the vrayobjectproperties or vrayWrapper).

    The scene is here :
    matte.zip

    Maya 2012 win64.

    Thanks.
    Last edited by bigbossfr; 25-08-2012, 10:23 PM.
    www.deex.info

  • #2
    Thanks for the scene; will look at this as soon as possible.

    Best regards,
    Vlado
    Last edited by vlado; 26-08-2012, 12:30 AM.
    I only act like I know everything, Rogers.

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    • #3
      Hi,
      Any news about this please ?

      Thanks.
      www.deex.info

      Comment


      • #4
        Seems like there was no fix yet? In my scene the portal lights are casting blue from the environment on the matte surfaces. If I hide them everything is right.
        http://www.andreas-reimer.de
        http://www.renderpal.com
        my HDRI and texture collection

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        • #5
          There is no fix for this yet. I will bump up its priority...

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

          Comment


          • #6
            Had this problem today, has anyone found a workaround yet?
            Website
            https://mangobeard.com/
            Behance
            https://www.behance.net/seandunderdale

            Comment


            • #7
              Originally posted by seandunderdale View Post
              Had this problem today, has anyone found a workaround yet?
              Unfortunately no, we need to fix this bug.
              Tashko Zashev | chaos.com
              Chaos Support Representative | contact us

              Comment


              • #8
                We have the same problem. A workaround with a domelight instead of GI doesn't seem to work either. As soon as there is a vray sky involved the matte surface is broken.

                Maya 2014 Vray 2.40.01
                Last edited by bibi5000; 10-01-2014, 05:13 AM.

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