Hi all,
I am in production and i have some problems with animated object and GI.
Here an example of my problem :
I bake my IR map on 10 frames (animation prepass). One sphere is animated, the second is static.
The GI of the second sphere do not influence the first sphere.
Render :
Now, i hide the seconde sphere :
What is wrong with the first sphere ?
I have tested with irradiance map in "simple frame", bake, after "from file" mode, and hide the second sphere, it works.
The bug is with prepass mode/rendering mode.
The scene is here :
tesGI2.zip
Is it possible to fix this bug quicly please ?
Thanks.
I am in production and i have some problems with animated object and GI.
Here an example of my problem :
I bake my IR map on 10 frames (animation prepass). One sphere is animated, the second is static.
The GI of the second sphere do not influence the first sphere.
Render :
Now, i hide the seconde sphere :
What is wrong with the first sphere ?
I have tested with irradiance map in "simple frame", bake, after "from file" mode, and hide the second sphere, it works.
The bug is with prepass mode/rendering mode.
The scene is here :
tesGI2.zip
Is it possible to fix this bug quicly please ?
Thanks.
Comment