Heya
I have a little problem. I'm writing a script where it will create a render layer per light and rename it but the way light renaming works is a bit odd.
Here is the problem.
If I have maya Area light and rename it to Light
I will have
Transform node : Light
Shape node : LightShape
With vray lights I get this
Transform node : Light
Shape node : Light
Now I try to specify shape node or transform but none of it work I always get an error ValueError: More than one object matches name: VL__gfsdagh #
any chance to get it tweaked for next nightly? :s so its nameShape.
thanks, bye.
I have a little problem. I'm writing a script where it will create a render layer per light and rename it but the way light renaming works is a bit odd.
Here is the problem.
If I have maya Area light and rename it to Light
I will have
Transform node : Light
Shape node : LightShape
With vray lights I get this
Transform node : Light
Shape node : Light
Now I try to specify shape node or transform but none of it work I always get an error ValueError: More than one object matches name: VL__gfsdagh #
any chance to get it tweaked for next nightly? :s so its nameShape.
thanks, bye.
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