Hi.
I want to post this because it was always a issue i really dont like with the blendmaterial and makes a rendersetup more complicated as it should.
Situation.
2 materials (or more) with 2 different material id in the shading group, are connected to vrayblend shader. If I render out my passes the material ids are not visible because of the blend material. I understand the problem and now other solutions, but is it possible via pass-through flag inside vray to get the ids visible in the output?
Thx for Feedback,
Kay
I want to post this because it was always a issue i really dont like with the blendmaterial and makes a rendersetup more complicated as it should.
Situation.
2 materials (or more) with 2 different material id in the shading group, are connected to vrayblend shader. If I render out my passes the material ids are not visible because of the blend material. I understand the problem and now other solutions, but is it possible via pass-through flag inside vray to get the ids visible in the output?
Thx for Feedback,
Kay
Comment