Hi guys,
i have some 32bit displacement maps from ZBrush and so far they are rendering correctly in Vray.
But there are two problems:
1.On some round areas there are visible subdivision patterns like in the image:
![Click image for larger version
Name: vrayDisplacementSubdivsProblem.jpg
Views: 1
Size: 99.0 KB
ID: 877164](filedata/fetch?id=877164&d=1711617817)
Increasing Max subdivs or lowering Edge Length on the Vray Displacement set do not help.
Its not like the higher i go with the subdivs the smaller the pattern gets.....
2. The seems between uv islands are visible, even though Keep Continuity is on...
Here is a Screenshot of my setting:
![Click image for larger version
Name: vrayDisplacementSubdivsProblemSettings.jpg
Views: 1
Size: 97.1 KB
ID: 877165](filedata/fetch?id=877165&d=1711617816)
Ideas or solutions are really appreciated!!!
Thanks,
Timm
i have some 32bit displacement maps from ZBrush and so far they are rendering correctly in Vray.
But there are two problems:
1.On some round areas there are visible subdivision patterns like in the image:
Increasing Max subdivs or lowering Edge Length on the Vray Displacement set do not help.
Its not like the higher i go with the subdivs the smaller the pattern gets.....
2. The seems between uv islands are visible, even though Keep Continuity is on...
Here is a Screenshot of my setting:
Ideas or solutions are really appreciated!!!
Thanks,
Timm
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