Hi!
Is it possible for VRay fur that it grows on a poly object which has rendertime subdivision enabled?
Right now I have floating fur (Smoothing the poly object is possible... but the basemesh has roughly 20 mio polys...)
Thanks in advance.
Paul
Is it possible for VRay fur that it grows on a poly object which has rendertime subdivision enabled?
Right now I have floating fur (Smoothing the poly object is possible... but the basemesh has roughly 20 mio polys...)
Thanks in advance.
Paul
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