Hi,
explanation:
I have several meshes.
I put objectID attributes on every shapes (excepted 1 or 2, because I forgot them) then I exported all the shapes in 1 proxy.
In a new file I import the proxy, then I do a render with ObjectID renderElement. everything goes fine.
and then....
I assign VRayDisplacement Node to the proxy, and I add displacement and subdiv attributes and render again...
The result is a message like this: "Face texture index out of range", and my proxy disappears in the render.
If I add the missing ObjectID attributes to the forgotten shapes, and do it again... everything is fixed
In my tests: If one or more shapes are not tagged with ObjectID attribute, and, if Subdivision or Displacement is active on the VRayDisplacement node (or if you added nothing to the node, so displace is active by default)... as a result the proxy disappear at the render time.
In the same kind of situation... it's impossible to render the ObjectID renderElement from a proxy if it has a VRaydispalcement node applyed (even with all the shapes tagged with the ObjectID attributes)
The result is black
Tested on the lastest Nightly
Is it fixable?
thank you
explanation:
I have several meshes.
I put objectID attributes on every shapes (excepted 1 or 2, because I forgot them) then I exported all the shapes in 1 proxy.
In a new file I import the proxy, then I do a render with ObjectID renderElement. everything goes fine.
and then....
I assign VRayDisplacement Node to the proxy, and I add displacement and subdiv attributes and render again...
The result is a message like this: "Face texture index out of range", and my proxy disappears in the render.
If I add the missing ObjectID attributes to the forgotten shapes, and do it again... everything is fixed
In my tests: If one or more shapes are not tagged with ObjectID attribute, and, if Subdivision or Displacement is active on the VRayDisplacement node (or if you added nothing to the node, so displace is active by default)... as a result the proxy disappear at the render time.
In the same kind of situation... it's impossible to render the ObjectID renderElement from a proxy if it has a VRaydispalcement node applyed (even with all the shapes tagged with the ObjectID attributes)
The result is black
Tested on the lastest Nightly
Is it fixable?
thank you
Comment