Simple test scene with a sphere over a plane. The sphere has a vrayMtl. The plane has a vrayMtlWrapper.
The light select raw looks the same as the raw light pass. Good.
With 1 light, a light select (normal) pass should look the same as the the beauty (just the ball against black). Instead the plane shows up white.
Similarly, the light select (diffuse) should look the same as the totalLight pass. Again, it does not and the plane shows up.
Is this an error, or am I doing something wrong?
The light select raw looks the same as the raw light pass. Good.
With 1 light, a light select (normal) pass should look the same as the the beauty (just the ball against black). Instead the plane shows up white.
Similarly, the light select (diffuse) should look the same as the totalLight pass. Again, it does not and the plane shows up.
Is this an error, or am I doing something wrong?
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