Has something changed in the way VRay saves EXR files?
I'm not using multichannel but with the scene i'm working with right now, the passes like reflection and specular are transparant?? which causes all manner of problems when i try to comp it in Photoshop.
I'm not using multichannel but with the scene i'm working with right now, the passes like reflection and specular are transparant?? which causes all manner of problems when i try to comp it in Photoshop.
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