Hi,
I have a dome light (sphere) with a texture using an HDRI image.
I've a plane that I would like to use to catch shadow, but I want the plane to be transparent, show only the hdri image through it and the shadows.
A Vray material wrapper has been assigned to the plane, with a matte surface and the shadows ticked. The base material of this wrapper is a simple VrayMtl.
However the plane appears as grey, instead of showing the hdri image below.
Anything I do wrongly ?
Thanks.
I have a dome light (sphere) with a texture using an HDRI image.
I've a plane that I would like to use to catch shadow, but I want the plane to be transparent, show only the hdri image through it and the shadows.
A Vray material wrapper has been assigned to the plane, with a matte surface and the shadows ticked. The base material of this wrapper is a simple VrayMtl.
However the plane appears as grey, instead of showing the hdri image below.
Anything I do wrongly ?
Thanks.
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