Hi Guys - So -- I'm using about 5 rectangular lights to supplement an interior scene. In the attached image, the surfaces on the other side of the light is are shading whiter. You can see the outline of the light at left. This artifact is also happening on other rec lights that are not facing so parallel to camera. There are no weird settings in the lights, intensity set close to 1.0, scale set to 1.0 and controlled by UV scales, etc. Diffuse, spec, refl, are active.
Is is this common limitation in Vray or there a work-a-round that's workable?
Vray 3.0 (vray_beta_30502_maya2013_x64)
Thank you,
Andrew
Is is this common limitation in Vray or there a work-a-round that's workable?
Vray 3.0 (vray_beta_30502_maya2013_x64)
Thank you,
Andrew
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