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Rendering Cards Overlap Issue?

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  • Rendering Cards Overlap Issue?

    Hey There,

    Has anyone ever seen the issue that's happening below? We have a shot that's a large farm and rather than render the geometry I've pre rendered it and attached the image plus alpha to poly planes. I'm using a standard VRay Material with opacity mapped. Alpha is luminence is checked. I was getting an odd grain where they overlapped (and actually touched) so I've fixed that but this part I cant solve. Where does the black come from? Normals have been checked and are facing camera. There are about 100 planes going back in each row but we only see about 10 or so.

    Any help would be greatly appreciated!

    -Patrick

    Click image for larger version

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  • #2
    transparency levels in global settings, default is 50.

    I'd have thought using a scatter plugin with geometry might end up faster for this if it stretches to the horizon.

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    • #3
      Neilg, THANK YOU! This works, but I'm still getting a little bit. The lowest I can go on the cutoff is .001, doesn't seem to be far enough. Anything else I can look into?

      -Patrick

      P.S. Fixed it, I thought 100 was the max, added some more, thank you again!

      Click image for larger version

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      Last edited by caustics77; 18-08-2014, 01:02 PM.

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