Hi,
Does anyone knows how to get a velocity pass for a mesh created from nparticles (convert Nparticles to polygons).
Vray doesn't seem to see the mesh moving as (I think) the mesh is a new entity for every frame.
I read somewhere about baking the mesh animation, but that didn't work.
Any tips?
Thanks,
Yannick
Does anyone knows how to get a velocity pass for a mesh created from nparticles (convert Nparticles to polygons).
Vray doesn't seem to see the mesh moving as (I think) the mesh is a new entity for every frame.
I read somewhere about baking the mesh animation, but that didn't work.
Any tips?
Thanks,
Yannick
Comment