Hi.
I hope this haven't been posted before, but here it goes. The problem is that when I subdivide a model the UV borders gets distorted.
This can be fixed by adjusting the OpenSubdiv Controls, but that only translates to the viewport and to Mental Ray.
I also tried to add VRay Subdivision Attributes and play around with the settings there, but nothing helps.
Any thoughts would be much appreciated.
KEv
I hope this haven't been posted before, but here it goes. The problem is that when I subdivide a model the UV borders gets distorted.
This can be fixed by adjusting the OpenSubdiv Controls, but that only translates to the viewport and to Mental Ray.
I also tried to add VRay Subdivision Attributes and play around with the settings there, but nothing helps.
Any thoughts would be much appreciated.
KEv
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