Hi,
Ive created an interior scene with one window. I used a regular Maya spotlight (acting as sunlight) to cast the windows shadows onto the subject i am lighting. The spotlight creates nice light break coming from the window.
(Example: I can see the window pane shadows on the floor and interacting with the subject)
Problem: I wanted to try and use a Vray Rectangular light instead of a regular spotlight. When I do...I lose all of the windows shadows on the floor and subject. Why does the geo (window) not affect the vray rectangular light?
Ive created an interior scene with one window. I used a regular Maya spotlight (acting as sunlight) to cast the windows shadows onto the subject i am lighting. The spotlight creates nice light break coming from the window.
(Example: I can see the window pane shadows on the floor and interacting with the subject)
Problem: I wanted to try and use a Vray Rectangular light instead of a regular spotlight. When I do...I lose all of the windows shadows on the floor and subject. Why does the geo (window) not affect the vray rectangular light?
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