Hi!
I'm trying to render maya fluids with vray and the phoenix shader. Compared to a mental ray render of the same frame the image lacks detail, it seems. The mental ray rendering nearly perfectly matches the viewport preview.
Now - how can I get closer to the viewport image with vray? I'm pretty sure that it can be achieved, but maybe someone who does volumes more often can help on this. The alphas are exactly the same, btw. I think it must be some differences in the handling of he opacity/transparency, but I can't figure out how to get there.
Thanks!
Viewport:
mental ray:
vray:
I'm trying to render maya fluids with vray and the phoenix shader. Compared to a mental ray render of the same frame the image lacks detail, it seems. The mental ray rendering nearly perfectly matches the viewport preview.
Now - how can I get closer to the viewport image with vray? I'm pretty sure that it can be achieved, but maybe someone who does volumes more often can help on this. The alphas are exactly the same, btw. I think it must be some differences in the handling of he opacity/transparency, but I can't figure out how to get there.
Thanks!
Viewport:
mental ray:
vray:
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