Hi,
We've noticed that when making some objects into proxies, they end up broken in this build. I've attached a tree, which ends up not having all branches intact if you make it into a proxy. Can you reproduce this on your end?
The scene and the broken vrmesh: https://mega.co.nz/#!74ojWIja!tOgD0b...NJD15dMHEeNMzk
We're on Win7 64-bit with Maya 2015 Extension 1, SP5 with V-Ray 3 nightly build 25592.
We've noticed that when making some objects into proxies, they end up broken in this build. I've attached a tree, which ends up not having all branches intact if you make it into a proxy. Can you reproduce this on your end?
The scene and the broken vrmesh: https://mega.co.nz/#!74ojWIja!tOgD0b...NJD15dMHEeNMzk
We're on Win7 64-bit with Maya 2015 Extension 1, SP5 with V-Ray 3 nightly build 25592.
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