Hi there,
We're rendering a couple of shots with a very shallow depth of field, and have noticed that there are many buckets that appear black where vray has assumed there's no geometry. Is there a fix for this, or some sampler setting?
Thanks,
-Mike
We're on:
Maya 2015 sp6
Vray 3.00.01 nightly 25693
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We're rendering a couple of shots with a very shallow depth of field, and have noticed that there are many buckets that appear black where vray has assumed there's no geometry. Is there a fix for this, or some sampler setting?
Thanks,
-Mike
We're on:
Maya 2015 sp6
Vray 3.00.01 nightly 25693
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