Hi,
There is a bug with VP2 and a lot of VRayLightRects. The viewport 2 will slow to a crawl with about 100 lights with a Quadro K620. Legacy viewport is unaffected.
Once the lights are deleted the viewport goes back to levels of expected FPS. This bug/slowdown does not happen with Standard maya lights/gizmos.
Maya 2016x64+SP4 (V-ray 3.15 nightly or any of the 3x stable builds)
There is a bug with VP2 and a lot of VRayLightRects. The viewport 2 will slow to a crawl with about 100 lights with a Quadro K620. Legacy viewport is unaffected.
Once the lights are deleted the viewport goes back to levels of expected FPS. This bug/slowdown does not happen with Standard maya lights/gizmos.
Maya 2016x64+SP4 (V-ray 3.15 nightly or any of the 3x stable builds)
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