Hi there,
I'm using Vray 3.1 for Maya and Maya Ext 1 + SP5. I'm trying to use the standard 2D fractal noise node and finding that when I use it with Vray the colors seem to be significantly different than in the Maya software render. The issue is that I can't seem to get the subtle gradations I need when I pull the bias down below 0. Everything seems to go to black or white. This happens whether I use a lambert or a vray material.
I'm attaching a couple of screens where I use a simple lambert with a fractal node feeding the color. One is rendered with Maya software (showing what I'd expect) and one rendered with Vray (showing the problem). The shader settings don't change between renders.
I searched for something on the forum referencing this but didn't see anything. I also tried the latest nightly. No dice. Can anyone tell me if I'm doing something boneheaded?
Thanks,
Ted
I'm using Vray 3.1 for Maya and Maya Ext 1 + SP5. I'm trying to use the standard 2D fractal noise node and finding that when I use it with Vray the colors seem to be significantly different than in the Maya software render. The issue is that I can't seem to get the subtle gradations I need when I pull the bias down below 0. Everything seems to go to black or white. This happens whether I use a lambert or a vray material.
I'm attaching a couple of screens where I use a simple lambert with a fractal node feeding the color. One is rendered with Maya software (showing what I'd expect) and one rendered with Vray (showing the problem). The shader settings don't change between renders.
I searched for something on the forum referencing this but didn't see anything. I also tried the latest nightly. No dice. Can anyone tell me if I'm doing something boneheaded?
Thanks,
Ted
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